
Wanted to learn computer graphics and GUI programming? Graphical user interfaces have often been the defining factors between successful and unsuccessful software, games etc. Here are 11 free ebooks that will make you that much closer to becoming a pro at this! 1. Computer Graphics (Nobuhiko Mukai) 2. Programming Vertex, Geometry, and Pixel Shaders (Wolfgang Engel) 3. Learning Modern 3D Graphics Programming (Jason L. McKesson) 4. O'Reilly® Programming 3D Applications with HTML5 and WebGL 5. 3D Rendering: An Introduction (Wikibooks) 6. Blender 3D: Noob to Pro (Wikibooks) 7. Blender Basics: A Classroom Tutorial Book, 4th Ed (J. Chronister) 8. HTML5 Canvas: Native Interactivity and Animation for the Web 9. O'Reilly® iPhone 3D Programming: with OpenGL ES (Philip Rideout) 10. 3D Math Primer for Graphics and Game Development (Fletcher Dunn) 11. Vector Math for 3D Computer Graphics, 4th Revision (Bradley Kjell) |
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